TY - GEN
T1 - Participatory design of biomusic with users on the autism spectrum
AU - Grond, Florian
AU - Ariel Cascio, M.
AU - Motta-Ochoa, Rossio
AU - Tembeck, Tamar
AU - Veen, Dan Ten
AU - Blain-Moraes, Stefanie
N1 - Funding Information:
This project was supported by the Social Sciences and Humanities Research Council (SSHRC) of Canada (Engage Grant SSHRC 892-2017-2067)
Publisher Copyright:
© 2019 IEEE.
PY - 2019/9
Y1 - 2019/9
N2 - Assistive technologies that incorporate affective computing methods may be useful for increasing inclusion across the autism spectrum. The involvement of this target population during development and design is key to ensuring that the technology is beneficial and has the potential to be adopted. This article reports on a participatory design process used for the development of an affective technology intended for users on the autism spectrum. We first briefly recapitulate concepts and theories about emotions to illuminate emotion-specific challenges faced in the design process. We then introduce biomusic, an affective technology that communicates emotional states by translating physiological signals into auditory output. The necessity of stakeholder involvement during the development of biomusic is discussed, with a focus specifically on including individuals with autism spectrum condition (ASC). Finally, we present a concrete example of a participatory sound design workshop focusing on the development of biomusic's auditory display in collaboration with adolescents with ASC. From this experience, challenges of using participatory design for the development of affective technologies with people with ASC are presented and discussed.
AB - Assistive technologies that incorporate affective computing methods may be useful for increasing inclusion across the autism spectrum. The involvement of this target population during development and design is key to ensuring that the technology is beneficial and has the potential to be adopted. This article reports on a participatory design process used for the development of an affective technology intended for users on the autism spectrum. We first briefly recapitulate concepts and theories about emotions to illuminate emotion-specific challenges faced in the design process. We then introduce biomusic, an affective technology that communicates emotional states by translating physiological signals into auditory output. The necessity of stakeholder involvement during the development of biomusic is discussed, with a focus specifically on including individuals with autism spectrum condition (ASC). Finally, we present a concrete example of a participatory sound design workshop focusing on the development of biomusic's auditory display in collaboration with adolescents with ASC. From this experience, challenges of using participatory design for the development of affective technologies with people with ASC are presented and discussed.
KW - Affective technologies
KW - Auditory display
KW - Biomusic
KW - Inclusion
KW - Participatory design
KW - Physiological signal sonification
UR - http://www.scopus.com/inward/record.url?scp=85077797754&partnerID=8YFLogxK
U2 - 10.1109/ACII.2019.8925484
DO - 10.1109/ACII.2019.8925484
M3 - Conference contribution
AN - SCOPUS:85077797754
T3 - 2019 8th International Conference on Affective Computing and Intelligent Interaction, ACII 2019
SP - 434
EP - 440
BT - 2019 8th International Conference on Affective Computing and Intelligent Interaction, ACII 2019
PB - Institute of Electrical and Electronics Engineers Inc.
Y2 - 3 September 2019 through 6 September 2019
ER -